IGLA WIKI

OFICIAL WIKI IGLA OTS!

15.20 Task Board System

Important

Thomas the Hunter has been replaced by the new Task Board System, introduced in the 15.20 update. Its mechanics and functionality have been reworked to provide a more enjoyable experience tailored to OTS gameplay.

General Changes

The Task Board System allows players to complete monster hunting tasks in exchange for Bounty Points and other rewards. Tasks are divided into three tiers, depending on their rarity and difficulty.

IglaOTS Changes

On IglaOTS, several adjustments have been made to improve progression and increase the availability of higher tier tasks.

TASK TIER
TASK CHANCE
BOUNTY POINTS
Bronze
65% → 40%
27 → 54
Silver
25% → 45%
54 → 81
Gold
10% → 15%
108 → 108

Weekly Tasks

The Weekly Task System has been updated to better match the pace of the server and provide a smoother progression experience.

Faster Task Cycle

The Weekly Task cycle has been shortened to 4 days, allowing tasks to refresh more frequently. This gives players more opportunities to participate and progress.

Improved Task Scaling

The Delivery Task item pool has been rebalanced, and required items are now selected based on the player's level. Tasks are now more aligned with your character's progression.

These changes make the system more dynamic, balanced, and better suited for the overall gameplay flow of the server.

Bounty Tasks

Several improvements have been introduced to the Task Board System to increase flexibility and make task management more convenient from the very beginning.

Improved Starting Setup

New players now start with 20 Reroll Tokens instead of 5, allowing for easier task customization right from the start.

Preferred Task Slots

Players now begin with 3 unlocked Preferred Slots, allowing them to keep selected tasks while rerolling others.

Higher Token Capacity

The maximum number of stored Reroll Tokens has been increased to 20.

Improved Bounty Rewards

Completing a Bounty Task now grants double Reroll Tokens.

Task Difficulty Classification

Every creature belongs to a Task Difficulty Tier, determined by your progress in its Bestiary. As you defeat more creatures, you unlock higher difficulty tiers and earn additional Charm Point rewards.

TASK DIFFICULTY
BESTIARY PROGRESS
CHARM REWARD
Beginner
Below 1000 kills
-
Adept
1000 kills
25 Charm Points
Expert
2500 kills
50 Charm Points
Master
5000 kills
100 Charm Points