IGLA WIKI
OFICIAL WIKI IGLA OTS!

The Arcade Room is a place where players can relax and compete in various mini-games, offering a moment of rest between their daily adventures and regular journeys across the world.
Entrance
To enter the Arcade Room, head to the Thais Depot and interact with the arcade machine located next to the casino entrance.
Bomberman
The first mini-game available in the Arcade Room is Bomberman, played on one of four dedicated arenas. Each arena can host up to 4 players at the same time. During the match, players can collect upgrades inside the arena, such as an increased bomb explosion range or the ability to place multiple bombs simultaneously.
Gameplay TIp
To place a bomb, use the command !bomb while inside the arena.
Any player hit by a bomb explosion is immediately eliminated from the match.
Minesweeper
Minesweeper is a classic puzzle mini-game adapted directly into the IglaOTS world. The game takes place on a 15 × 15 board containing 35 randomly placed mines. Your objective is simple: reveal all safe tiles without revealing a mine.
How to Start
Stand on the designated starting tile next to the Minesweeper lever and use it to begin the game. Your character acts as the cursor. Simply stand on the tile you want to interact with and use one of the following commands: !reveal - Reveals the tile underneath your character. !flag - Places or removes a flag on the tile underneath your character. Your first reveal is always safe. The selected tile and all immediately adjacent tiles cannot contain mines.
How to Play
Revealed tiles display a number indicating how many mines are located on the surrounding tiles. Use these numbers to determine where the mines are hidden and mark dangerous tiles with !flag. Walking over a mine is safe. You only lose if you use !reveal on a tile containing a mine. To win, reveal all 190 safe tiles. Flags are optional and are only there to help you keep track of suspected mines. There is no time limit, so take your time and analyze the board carefully.
Sudoku
Sudoku is a classic logic puzzle adapted directly into the IglaOTS world. The game takes place on a 9 × 9 board, where your objective is to correctly fill all empty tiles with numbers from 1 to 9.
How to Start
Stand on the designated starting tile next to the Sudoku lever and use it to begin the game. A random puzzle will be generated and you will be teleported onto the board. Your character acts as the cursor. Stand on an empty tile and use the following commands: !1 to !9 - Places the selected number on the tile underneath your character. !clear - Removes a number you previously placed. !check - Checks whether the number on your current tile is correct. Numbers that are already present when the game starts are fixed and cannot be changed.
How to Play
Fill the board according to the standard Sudoku rules: each row, column, and 3 × 3 section should contain the numbers 1 through 9. You can use !check at any time to verify a number. Incorrect checks are counted as errors, but there is no error limit, so they will not end your game. Once the entire board is filled correctly, the game is completed and your final completion time and number of errors are displayed.
Football
Football is a competitive 1 vs 1 mini-game where two players face each other on a dedicated football field. The objective is simple: be the first player to score 5 goals.
How to Start
Both players must stand on the designated starting tiles next to the Football lever. Once the lever is used, both players are teleported onto the field, the ball is placed in the center, and the match begins. Unlike Minesweeper and Sudoku, Football does not require any commands. The entire game is played directly on the field using the ball.
How to Play
Score by moving the ball into your opponent's goal. After each goal, the current score is displayed and the ball and players are automatically reset for the next kickoff. If the ball leaves the playing area, it is returned to the center without changing the score. The first player to reach 5 goals wins the match. After the match ends, the final score and winner are displayed and both players are teleported outside the arena.
Snake
Snake is a classic arcade mini-game adapted directly into the IglaOTS world. Your character becomes the head of the snake and moves automatically across the arena while leaving a growing tail behind. Your objective is simple: collect as much fruit as possible without hitting the walls, dangerous tiles, or your own tail.
How to Start
Stand on the designated starting tile next to the Snake lever and use it to begin the game. Once started, you are teleported into the arena facing east. The snake begins moving automatically after a short delay, so there are no commands to type.
How to Play
Control the snake using your normal movement or turning controls. The game itself handles movement automatically, so your input only changes the direction of the snake. You can only turn left or right relative to your current direction, which prevents instantly reversing into your own tail. The system also accepts only one turn per movement tick.
Collecting a fruit:
gives you 1 point
increases the length of your snake
immediately spawns another fruit somewhere on the arena
There are two possible fruit items, chosen randomly when a new fruit is spawned.
Increasing Difficulty
The game becomes progressively faster as your snake grows. It starts at 250 ms per movement, with additional speed increases at snake lengths of 2, 5, 7, 10, 15, 20 and 25. At the highest configured stage, the snake moves every 80 ms, so the game gets significantly harder over time.
Game Over
The game ends immediately if the snake:
hits the edge of the arena
enters a dangerous tile
collides with its own tail
cannot complete its next movement
After losing, a summary displays your final Points and Length, and your character is teleported outside the arena. There is no fixed victory condition or score limit. The goal is simply to survive as long as possible and achieve the highest score you can.